We've been hearing about Forspoken for months and are excited about the magical moves that will become the game's primary combat mode. From the trailers and clips we've seen so far, it's clear that the main character's magic comes with lots of glowing spells and scrolls. She also has magical parkour to travel in style through the magical world of Athens which she is now trapped in. However, we still don't know how the instant gameplay of casting spells in battle will work.
SIE Senior Content Communication Specialist Jellen McAllister shares his experience playing the Forspoken demo on the PlayStation Blog. You've played the demo version of the upcoming Drop in a Valley with five objectives. Each destination is a mission-based journey of the main character's magical abilities. So don't worry. You don't have to dive into the adventure while learning the controls.
Tutorials take you from battle to battle to further develop your skills. In McAllister's experiment, the demo begins with several slow-moving hominids and then ends with an epic battle against a bigger, faster, and more aggressive opponent who resembles a giant alligator with bunny ears and golden fins. The ears are fun until Fry, the main character, cuts off his huge jaw. No, thank you. You can see this clash below.
McAllister describes magic as being divided into groups, with each group having two threads. There are several types of support on one side and three types of attacks on the other. For example, if you use fire against an opponent above, fire has both support and attack options. Based on the previous trailer, you know Frey has a huge catalog of spells to choose from, but how easy is that list to counter? Take the typical Rabbit Crocodile for example. How do players change when this spell happens to them?
While it's often necessary to switch spells depending on your enemy, there seems to be a steep learning curve at first. You work with multiple parameters and buttons simultaneously by activating L2 and R2 for different types of menus. Luckily, attackers seem to slow down when they switch spells, but you still need to know which spells, when, and where to find them quickly. In addition, each spell has a cooldown and can only work on certain types of enemies.
Another way to understand an opponent is to use a cuff, a talking bracelet that developers are very proud of, to select spells and perform "purifications". Scans work like Pokedex. You'll learn how these opponents counter various spells so you can plan your strategy before starting the fight. This helps with menu navigation in the middle of a battle.
Once you get the hang of it, the game looks really cool and fun. Casting magic at aggressive monsters with torn robes fluttering behind you is a childhood dream. Join Frey, a New York teenager who is suddenly transported to the magical realm of Athena when she uses her newfound magic to save the world. You can play Forspoken on January 24, 2023 on PlayStation 5 and PC.
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